The Nintendo Evolution February 25, 2008
Posted by Gr00veMerchant in Consoles.Tags: Controller, Nintendo, Video Games
trackback
I saw Mishary’s post over at SOMEcontrast.com about the evolution of Nintendo characters, and it got the wheels turning about the evolution of Nintendo controllers. So without further ado:
Nintendo Entertainment System
Elegance in simplicity. This puppy had two buttons, a d-pad, and no frills. Also makes a great fashion statement!
Super Nintendo Entertainment System

A few extra thumb buttons and the shoulder buttons ushered in Nintendo’s 16-bit effort. Brilliance! Thumb buttons have now become standard issue on video game control pads.
Nintendo 64

This abstract take on a game controller pumped some innovation into the industry. You could get a RumblePak for it, It had an analog joystick on it. It ushered in a new era in gaming (Bond, James Bond). But why did it have three handles when I only have two hands?
Nintendo GameCube

What… in thee hell. This thing looks like a five-year old got ahold of the sketch in the design room and went Crayola on it. Where do I begin? I never figured out what that little yellow joystick was for. It looks like a monkey shat on a boomerang.
Nintendo Wii

There’s no denying that the Wii re-energized an industry with unique gameplay and opened the door to new possibilities in gaming. But with all honesty, who didn’t look at this thing and say, “It looks like a TV controller hooked up to a catheter” ?
[...] 4.) Software Compatibility: Okay, so this one I’ll give you. But seriously, almost every customer I talk to says “Oh yeah, I just use my computer for the internet.” That means you need a web browser and security software. Those should be things you replace once a year anyway. If you’re mad about the gaming situation, buy a console. [...]